Team artsdigitalmedia.com invites everyone to a day of tutorial on 3d character modelling and animation.
Where: PAO, CLSU
When: April 12, 2013, Saturday
What to bring:
> Laptop that can run either Maya 2010 / Max 2009 / Blender 2.65a
> Template (drawing of your desired character you wish to be in 3D)
> Snacks and other things that may help out
Attire: Come as you are – as long as its neat or acceptable
Fee: Php 150.00 per head Maximum number of participants: 20 – 30 So reserved your slot(s) now!!! Call/Txt 09328530044 – email: firstname.lastname@example.org See yah!!!
Project 3D: Sculpturing a base mesh “mold/stencil” for a product “Rattle Stick” -an American “Deer Hunters” newest/upcoming tool
3D sculpting is really an intensive task to do, it requires “keenest” eyes & a tons of “brains” for problem solving. Imagine an IGS Nurbs from SOLIDWORKS to a high poly mesh 3D model, eats up tons of CPU/GPU/Memory to accomplished.
And also sleepless nights
Tools: 3D Max, Maya, Blender, Mudbox, Sculptris & many more
My continuation to my previous tutorial 3d interactive in less than 5 minutes
Let’s now texture the 3d cube:
Open Blender3d (version 2.25)
Split the screen in two, for better viewing – move your mouse into the “dividers”, and observe the cursor will change its appearance, right-click on it. select “split” . Continue reading